Tavern of Hidden Tales (ToHT) is a Neverwinter Nights 2 gaming community focused on module or campaign development for group or single play. Our mission is to share in the experience of story creation with our community of developers, writers and players and release the most compelling NwN2 modules for social entertainment.

NwN2 brings story telling to a whole new level

With the release of Neverwinter Nights 2 the look and feel of module play was more stunning than ever and many advanced techniques learned from NwN was brought forward in the smithing of some classic adventures. The Icewind Dale NwN2 Module is a perfect example of a deftly crafted module that has all the polish, fit and finish of a commercial role play game. This is one module will not want to miss on your play list!

About Tavern of Hidden Tales

ToHT originally started as a OpenRPG community in 2004 with a group of role players playing 3 full time campaigns in the Forgotten Realms campaign setting. Taking breaks from text based gaming in OpenRPG meant playing modules in Neverwinter Nights with any classic module we could find. With the second release of Tavern of Hidden Tales the transition from text based board games to NwN2 was a natural choice. Bringing together a good mix of writers, designers and module developers will be the building blocks for creative work that Neverwinter Nights fans will enjoy for a long time.

Building new synergy in the gaming community

ToHT was reforged in 2009 with the deployment of a new forum board and much improved web template. With many interesting modules developed over the years the time was right to introduce a new and slightly different NwN community where story telling was the focus of entertainment in a social gaming network. Attracting developers such as Trent Cotter former admin of NwN2 Mods Forum and the Icewind Dale Team lead by project lead Jeremy Smith, ToHT is poised to create a dynamic synergy for players and developers to share in passion of role play and adventure.